Character Artist
🔒 Confidential Employer
Posted 7 May 2026
LOCATION
Royal Leamington Spa
TYPE
Full-time
LEVEL
Mid-Senior level
CATEGORY
Creative & Design
This employer holds a UK Home Office sponsor license — sponsorship for this specific role is at the employer’s discretion
SKILLS
Maya
ZBrush
Marvelous Designer
Substance Painter
Human Anatomy
Cloth Deformation
Unreal Engine
Shaders
FULL DESCRIPTION
Character Artist
[Employer hidden — sign up to reveal] is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at [Employer hidden — sign up to reveal], you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
Key Duties Include
- Work with the Lead Character Artist, Art Director and Animation team to create compelling and plausible characters that meet the technical requirements of the project
- Collaborate with other departments such as animation, tech art, and game design to ensure all character assets are optimized and integrated into the game world effectively
- Assist in developing and implementing new techniques and tools to improve the quality and efficiency of the character art pipeline
- Maintain clear communication with team members to ensure that project goals and deadlines are met
- Actively seek out feedback
- Work closely with Technical Artists and Engineering team to ensure the character assets are optimized for performance
- Participate in critiques and reviews of character art assets to maintain a high standard and ensure that they meet the needs of the game
Requirements
- Excellent communication skills (written and verbal)
- Shipped one or more games as a character artist
- Excellent collaboration skills, you thrive working as part of a team
- An excellent portfolio with recent examples of Character Art
- An understanding of human anatomy
- Proficiency with industry standard tools such as Maya, 3DS Studio Max, ZBrush, Marvelous Designer
- Proficiency with surfacing tools such as Photoshop and Substance Painter
- Be able to create realistic, human characters from concept to finished in-game asset maintaining a high quality throughout
- Understanding of human movement and how it deforms the body
- Understanding of cloth deformation, clothing and how it interacts with the body
- Understanding of shaders and how they effect the look of a character
- Proven abilities in producing optimized 3D assets for games
Desirable
- Experience with Unreal Engine
- Passion for character design
- Experience with life drawing
- A passion for video games and an understanding of current trends in relation to character art
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support
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