Product Designer (Staff/Principal-level) Europe

🔒 Confidential Employer
Posted 7 May 2026
LOCATION
Europe
TYPE
Full-time
LEVEL
Mid-Senior level
CATEGORY
Creative & Design
This employer holds a UK Home Office sponsor license — sponsorship for this specific role is at the employer’s discretion

SKILLS

Interaction Design UI Design Systems Thinking Prototyping Cross-functional Collaboration Product Design Strategy User Research Design Systems

FULL DESCRIPTION

Product Designer (Staff/Principal-level) Europe

[Employer hidden — sign up to reveal] is hiring a Staff/Principal Product Designer to lead design for core creation and editing experiences. This is a remote-friendly role based in Europe with hubs in London, Copenhagen, Munich, or Zurich.

About [Employer hidden — sign up to reveal]

[Employer hidden — sign up to reveal] is the world’s leading AI video platform for business, used by over 90% of the Fortune 100. Founded in 2017, the company is headquartered in London, with offices and teams across Europe and the US. Following a recent Series E funding round of $200 million, valuation stands at $4 billion. Total funding exceeds $530 million from premier investors including Accel, NVentures (Nvidia's VC arm), Kleiner Perkins, GV, and Evantic Capital.

The Role

We’re looking for a Staff/Principal Product Designer to lead design for [Employer hidden — sign up to reveal]’s core creation and editing experience: the surfaces where customers script, build, iterate, collaborate on, and publish videos at scale. You’ll operate as a senior IC, setting direction, influencing roadmap decisions, and raising the craft bar across the entire creation experience.

  • Designing canvas + timeline/editor workflows that feel approachable and powerful.
  • Creating repeatable interaction patterns that scale across creation.
  • Improving creation quality through better structure, guidance, and feedback loops.
  • Enabling collaboration and iteration inside the editor.
  • Working in a space where AI changes what authoring means.

In This Role You Will

  • Own major creation/editor bets end-to-end.
  • Set a design vision for key parts of the editor.
  • Partner closely with Product and Engineering to define what great looks like.
  • Prototype and test interaction models quickly.
  • Raise the bar on craft: interaction design, UI quality, systems thinking, and consistency.

You Should Apply If You Bring

  • Significant experience designing complex, high-usage product surfaces.
  • Strong craft in interaction design and UI.
  • Comfort operating in ambiguity.
  • Systems thinking: how product architecture, state, and constraints shape the UX.
  • Excellent communication in design reviews and cross-functional contexts.
  • Ability to leverage feedback from users and customers.
  • Tackle complex and novel problems.
  • Play a key role in early product development.
  • Work with a team that ships fast and iterates quickly.
  • Solve our most important UX problems.

At [Employer hidden — sign up to reveal] We Expect Everyone To

  • Put the Customer First
  • Own it & Go Direct
  • Be Fast & Experimental
  • Make the Journey Fun

Benefits

  • Flexible, remote friendly role based out of Europe or one of our hubs.
  • 25 days annual leave + public holidays.
  • Generous referral scheme.
  • Work from home setup.
  • Work from anywhere for up to 60 days per year.
  • Huge opportunity for career growth.

Apply now: Apply link

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