Product Designer (Staff/Principal-level) Europe
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FULL DESCRIPTION
Product Designer (Staff/Principal-level) Europe
[Employer hidden — sign up to reveal] is hiring a Staff/Principal Product Designer to lead design for core creation and editing experiences. This is a remote-friendly role based in Europe with hubs in London, Copenhagen, Munich, or Zurich.
About [Employer hidden — sign up to reveal]
[Employer hidden — sign up to reveal] is the world’s leading AI video platform for business, used by over 90% of the Fortune 100. Founded in 2017, the company is headquartered in London, with offices and teams across Europe and the US. Following a recent Series E funding round of $200 million, valuation stands at $4 billion. Total funding exceeds $530 million from premier investors including Accel, NVentures (Nvidia's VC arm), Kleiner Perkins, GV, and Evantic Capital.
The Role
We’re looking for a Staff/Principal Product Designer to lead design for [Employer hidden — sign up to reveal]’s core creation and editing experience: the surfaces where customers script, build, iterate, collaborate on, and publish videos at scale. You’ll operate as a senior IC, setting direction, influencing roadmap decisions, and raising the craft bar across the entire creation experience.
- Designing canvas + timeline/editor workflows that feel approachable and powerful.
- Creating repeatable interaction patterns that scale across creation.
- Improving creation quality through better structure, guidance, and feedback loops.
- Enabling collaboration and iteration inside the editor.
- Working in a space where AI changes what authoring means.
In This Role You Will
- Own major creation/editor bets end-to-end.
- Set a design vision for key parts of the editor.
- Partner closely with Product and Engineering to define what great looks like.
- Prototype and test interaction models quickly.
- Raise the bar on craft: interaction design, UI quality, systems thinking, and consistency.
You Should Apply If You Bring
- Significant experience designing complex, high-usage product surfaces.
- Strong craft in interaction design and UI.
- Comfort operating in ambiguity.
- Systems thinking: how product architecture, state, and constraints shape the UX.
- Excellent communication in design reviews and cross-functional contexts.
- Ability to leverage feedback from users and customers.
- Tackle complex and novel problems.
- Play a key role in early product development.
- Work with a team that ships fast and iterates quickly.
- Solve our most important UX problems.
At [Employer hidden — sign up to reveal] We Expect Everyone To
- Put the Customer First
- Own it & Go Direct
- Be Fast & Experimental
- Make the Journey Fun
Benefits
- Flexible, remote friendly role based out of Europe or one of our hubs.
- 25 days annual leave + public holidays.
- Generous referral scheme.
- Work from home setup.
- Work from anywhere for up to 60 days per year.
- Huge opportunity for career growth.
Apply now: Apply link