Industrial Designer

🔒 Confidential Employer
Posted 25 March 2026
LOCATION
London
TYPE
Full-time
LEVEL
Mid-Senior level
CATEGORY
Creative & Design
This employer holds a UK Home Office sponsor license — sponsorship for this specific role is at the employer’s discretion

SKILLS

Rhino/SolidWorks/Catia KeyShot/Blender Adobe Suite 3D Modeling CMF Strategy Design Solutions

FULL DESCRIPTION

We are a compact team of humble and ambitious designers shaping [Employer hidden — view at passion-project.co.uk]’s next generation of premium consumer devices. Our work sits at the intersection of industrial design, materials engineering, cultural instinct and storytelling. We handle the early, ambiguous stages of projects and define the archetypes that later become global products. Our ethos is paradoxical: we aim to create mass-scale products that read like unique objects. We are looking for an industrial designer with intent: someone who thinks form, technology and culture - someone who cares about the emotional weight of objects. If you join us, your work will define smartphones, wearables, experiences and product categories used by millions.

Key Responsibilities:

  • Research cultural signals, human behaviour and emerging opportunities; translate them into strategies and narratives rooted in culture, craft and material technology.
  • Create original design languages and produce potent archetypes with the artistry of an accessories house and the scale of mass manufacturing.
  • Translate concept directions and design archetypes into robust 3D models and early prototypes.
  • Own CMF as strategy: material stories, finishing and the subtle details that make an object feel worth owning.
  • Create, develop, refine, illustrate and pitch complete design solutions: innovate new experiences, features and interactions; produce on-screen and off-screen visuals; build concept decks and 3D animations.
  • Collaborate closely with London colleagues and [Employer hidden] teams in China across key decisions, prototyping and development phases.
  • Contribute to exploratory projects around new material technologies, functions, scenarios, features, interaction paradigms, AI-driven workflows and future categories.

Person Specification:

  • Designers with a distinct point of view - accessories, footwear, high-end electronics work strongly valued.
  • Someone able to think beyond form and CMF: history, identity, (sub)cultures, material processes and manufacturing logic.
  • Strong skills in Rhino/SolidWorks/Catia, KeyShot/Blender and Adobe Suite; demonstrated interest in emerging tools such as generative AI workflows (2D/3D/coding), procedural modelling in Blender/Grasshopper/Houdini, hybrid methods, etc.
  • Observational intelligence: instinct, curiosity and the ability to read people, contexts and culture without relying on trend reports.
  • Someone who thrives in the nuances of corporate realities: ambitious yet grounded; collaborative yet independent; a designer with strong personal taste who embraces designing for others and can create meaningful work within real-world constraints

Required:

  • A portfolio and CV in PDF format (websites are not reviewed).
  • A concise statement describing why you want to work at [Employer hidden].
  • The right to live and work in the UK.
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