Soundscape Designer

🔒 Confidential Employer
Posted 24 March 2026
LOCATION
Guildford
TYPE
Full-time
LEVEL
Mid-Senior level
CATEGORY
Creative & Design
This employer holds a UK Home Office sponsor license — sponsorship for this specific role is at the employer’s discretion

SKILLS

Wwise Sound Design Mixing Game Audio Audio Production Audio Vision Soundscape Design

FULL DESCRIPTION

Baldur's Gate 3 Deluxe Edition

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Soundscape Designer

Audio / Fixed term employment

  • Location: Guildford
  • team: Audio
  • position: Fixed term employment

With multiple awards to our name, [Employer hidden — view at passion-project.co.uk] has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Soundscape Designer on a two year fixed term contractto join the team and help us in crafting the high calibre games our fans have come to expect.

Soundscape Designer

Responsibilities

  • In charge of conducting the overall Soundscape and the mix of our games based on the Audio Vision.
  • Translate the Vision into the Soundscape - the result our players will hear when playing our games.
  • Design and use interactive mixing systems to create the Soundscape of the Game.
  • Collaborate and align with the Technical Audio team.
  • Ensure the loudness standards and TRCs for all platforms are met.
  • Support all Endpoints.
  • Support and train some of our more junior Soundscape Designers.
  • Report and support the Audio Producer by estimating tasks and working and communicating correctly in Jira
  • Communicate with all other Audio Department team members to achieve the best results for the Soundscape.

Requirements

  • Full project loop as a Sound Designer, Technical Sound Designer or Mixing Engineer on a AAA title.
  • Profound in delivering an Audio Vision
  • Profound in mixing pipelines and routines.
  • Solid understanding of the Game Audio pipeline from Asset to Soundscape
  • Solid general audio production knowledge: how assets are created, mixed and mastered
  • Solid mastering of Wwise
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.

Nice to haves

  • Good communication skills.
  • Solid knowledge of linear mixing techniques.

What we offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with likeminded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

BACK TO LIST

  • Location: Guildford
  • team: Audio
  • position: Fixed term employment

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