Tools Programmer

🔒 Confidential Employer
Posted 20 March 2026
LOCATION
Malmö, Barcelona, Istanbul, Brighton
TYPE
Full-time
LEVEL
Mid-Senior level
CATEGORY
Technology
This employer holds a UK Home Office sponsor license — sponsorship for this specific role is at the employer’s discretion

SKILLS

C# C++ WPF UI frameworks Glacier editor UX

FULL DESCRIPTION

Tools Programmer

[Employer hidden — view at passion-project.co.uk] is seeking a passionate and dedicated Tools Programmer to join our Backbone team and help evolve the technology that powers our games. As part of the team behind our proprietary Glacier engine, you will play a direct role in shaping the tools and workflows used daily by designers, artists, sound designers, producers, and other content creators across multiple studios.

This position is ideal for someone who truly *loves* building tools - someone who finds purpose in improving how others work and who is motivated by delivering polished, intuitive, and highly performant user experiences. Our users are primarily located across CPH, SEM, and BCN, but our role is open in all our 5 studios. Success in this role requires a proactive, communicative mindset and a strong ability to stay connected with users, even when collaborating across studios.

As part of the Tools team, you will shape the future of the Glacier editor - our proprietary WYSIWYG environment - by designing and implementing improvements that empower content creators to work more efficiently. You will work closely with both designers and end users, translating real production needs into well‑crafted, high‑impact tooling. You’ll join a group of highly skilled programmers who care deeply about great UX, thoughtful software design, and building the systems that bring extraordinary games to life.

What you will do:

  • On the Tools team, you will design and implement improvements to the Glacier editor - our proprietary WYSIWYG editor - and associated tools, with a focus on creating intuitive, responsive interfaces that allow content creators to work efficiently on building our games.
  • You will collaborate closely with both designers and end users across multiple disciplines, translating their production needs into polished, performant tooling.
  • You get to work on a team of highly skilled programmers who share a passion for games, great UX, and thoughtful software design.

 

Who you are:

  • Strong knowledge of C# and C++ with solid code design principles. Hands-on experience with WPF or other UI frameworks is expected, and a genuine interest in exploring new interface technologies is a plus.
  • A keen eye for detail and a passion for delivering polished, performant user experiences. You care about the pixels as much as the code behind them.
  • Comfortable collaborating across disciplines, whether that means working closely with designers to refine a visual concept or sitting down with end users to uncover what they truly need.
  • Ability to break down and estimate your own tasks, and contribute constructively when assessing the work of others.
  • Strong communication skills and a collaborative mindset, and we hope you thrive in a team where ideas flow freely between design, development, and product.
  • Bachelor's in Computer Science or equivalent. A Master's degree is an advantage.
Sign up free — access 45,000+ UK sponsor-licensed jobs